![]() Ethan has a Response interaction with the same character which also got cut. In the Walker Doll Factory level, there is a cut hobo character at the end of the level.The gunplay is unbalanced in this build, enemies with guns are highly accurate and deal a lot of damage.Function keys at top of KB (F1 - F12) perform/enable varions dev options like free cam and various other debug information. Debug functions enabled with keyboard.Some dialogue differences compared to final, some lines aren't voiced yet.Some collectibles have different placements and some aren't implemented yet.Gun Icons UI when holstered seem placeholder/unfinished compared to final.Investigation UI has some differences from final.Some Combo moves haven't been implement yet.The Combo/Damage Multiplier UI is different from final.Game is playable from start to finish, some triggers may fail so level restart might help.Custom level option on the main menu in this build, which is a level select.Very similar to Game Over screen from Multiplayer. In this build, Ethan just ragdolls and the text "You were killed!" appears. is unfinished, they don't break spam attacks and sometimes get stuck or ignore the player. The A button Interaction prompt text has diffferent placement from final.The Select A button prompt is in a different position on the main menu. ![]() Missing note on the Video Options screen describing the lighting difference between playing during the day and night.
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